Challenges of Designing Mobile Applications For iPhones and Similar Devices

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Mobile devices come in all shapes and sizes, for example MP3 players, personal digital assistants (PDA) and iPhones. The popularity of these devices has been on the increase in recent years with almost every home boasting of at least one or two. Consequently, there has been an increase in demand for more applications and functions to be incorporated into these gadgets by users. For example, most phones now work as mini-computers and are no longer used for texting and talking alone.
As consumer demand increases so does demand for better technology in creating these applications. However, in spite of all the advancement in mobile technology there are still a lot of design and usability problems associated with designing new applications. Some of these problems are discussed below.
* Compatibility of micro-browsers – like the web browser in a personal computer, the micro-browser also helps users to surf the Internet. However due to the lack of compatibility, mobile sites would appear different when accessed from different devices. Unfortunately, this problem would not be solved until a universal micro-browser can be developed.
* Memory Shortage – although we now have memory cards with storage spaces ranging from 2GB to 4GB, mobile applications and games are getting bigger every passing day. This lack of sufficient memory is a major hurdle that must be overcome in other to increase the versatility of mobile devices.
* Adaptation of Content – this refers to the management of content to suit its handling device. For example, some programs are designed so poorly that they would actually be better suited to 15″ computer monitors.
Although the challenges faced by developers (only a few are listed above) are many, mobile devices continue to thrive in our society. Perhaps this is because their advantages surpass these constraints and users consider the ability to gain access to information at anytime in any location as priceless.
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